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Blockbench is a 3d modelling software. It is used to create models using voxels. WSEE was designed to take these models and render them in Minecraft, without client mods.
Bones
A model is comprised of bones. Each bone is made up of one or multiple cubes. Bones can be nested, similar to a folder structure on a computer. When animating a model, bones are keyframes are applied to bones.
Keyframes
Keyframes are nodes that define bone rotation and position values at specific times in an animation.
Yaw, Pitch and Roll
These are rotations, on different axis. In 3d space there are x, y and z axis. Yaw -> rotation on Y axis, Pitch -> rotation on X axis, Roll -> rotation on Z axis.