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NoXCore-Mac 0.1.3

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@Avrutskiy Avrutskiy released this 14 Nov 10:43
e50a459

Latest successful Apple Silicon CI build, including the upstream sync in PR #3.

Download NoXCore-macOS-arm64-0.1.3.zip, extract it, and open NoX Core.app. Requires Apple Silicon and macOS 26+, plus your own Nox game data. See Mac-Setup.html for installation and save locations.

Changes since 0.1.2:

  • Improve XWIS connections, join dialogs, ping handling and hosting after Skip Login.
  • Tighten compatibility with original-game clients and relay chat with the correct text length.
  • Fix staff charge percentages and obelisk recharging, including Continual Replenishment.
  • Save downloaded maps in NoX Core's own map folder or the player's settings folder.
  • Extend Deep Delve with breakable drops, shield Guard, poison scaling and skill nodes; raise the Resilience limit to 80%.
  • Send health and mana changes immediately in every game.

Published directly from successful CI run 43579623633 at commit e50a459a01d506b547c086e0806ee9e06ed9096e. The download is the original CI ZIP with unchanged bytes. Its internal app version remains 0.1.1; 0.1.3 identifies this release.

Both startup and user-data tests passed in CI. The downloaded artifact's SHA-256 matched GitHub, and the extracted ARM64 app passed strict deep signature verification. Gameplay and Metal runtime checks were not rerun for publication. The app is ad-hoc signed and not notarized. The existing notch/safe-area limitation remains; use windowed mode if affected.

Checksums and build provenance are attached. Matching source is available through this tag's source downloads; build instructions use pinned dependencies downloaded during configuration.

NoXCore-Mac 0.1.2

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@Avrutskiy Avrutskiy released this 11 Nov 10:46
692f268

This Apple Silicon release includes the upstream sync. PR #2

  • XWIS game listings handle failed or unanswered connections more reliably. The login, chat, and game-list layouts fit their text and controls more closely.
  • HD mode fixes the dark strip beside NPC portraits and draws the realigned dialogue bar in HD.
  • Burning zombies awards campaign XP. Deep Delve fills warrior bars on join, removes armor quality rolls from shields, and keeps the Barrow King’s charge clear of walls.

Download NoXCore-macOS-arm64-0.1.2.zip and follow Mac-Setup.html. The app requires Apple Silicon, macOS 26 or later, and your own copy of the Nox game data. It is ad-hoc signed. Matching source with pinned dependencies and offline build instructions is included below.

NoXCore-Mac 0.1.1 — Game Mode and upstream fixes

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@Avrutskiy Avrutskiy released this 10 Nov 20:31

Game Mode support and the latest published upstream fixes for Apple Silicon Macs.

Download NoXCore-macOS-arm64-0.1.1.zip, extract it, and open NoX Core.app. Requires Apple Silicon and macOS 26+, plus your own Nox game data. Setup instructions are attached as Mac-Setup.html.

Changes:

  • Opt into macOS Game Mode. Launch the app from Finder (or with open) and enter native full screen. macOS remembers if you previously disabled Game Mode for this app; re-enable it in Game Overlay if needed.
  • Include published upstream changes through 8629367: monster XP initialization, spell-book and XWIS follow-ups, NPC/shop portrait placement, and Deep Delve waypoint, summon, zombie-power and monster-awareness fixes.
  • Fix Metal shader generation for app-only builds with Metal tests disabled.

The pending upstream PR to award campaign XP when zombies are burned is not included. The notch/safe-area fix also remains separate; exclusive fullscreen on a notched display has a known layout/input limitation. Use windowed mode if affected (Game Mode requires native full screen).

Verified for this release: native ARM64 build, both startup/user-data tests, Game Mode bundle metadata, bundled mods matching the source, and strict app signature verification before packaging and after ZIP extraction. Live Game Mode activation and full gameplay were not re-tested for this release.

The app is ad-hoc signed, not Developer ID signed or notarized. No original game assets or optional HD packs are included. Matching source, verified dependency sources, offline build instructions, build information and SHA-256 checksums are attached. Engine, client and game-mode sources match upstream; Mac changes remain in Mac files and the Mac README/workflows.

NoXCore-Mac 0.1.0 — Initial release

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@Avrutskiy Avrutskiy released this 10 Nov 14:34

Initial release of NoXCore-Mac for Apple Silicon, with the Mac implementation carried in one commit on top of upstream history.

The Mac implementation is isolated in macos/: startup, user data, Metal shaders, app packaging, build configuration and tests. Shared engine and client code match upstream NoX Core through 662a57d, including the saved-server editor and follow-up fixes.

Download NoXCore-macOS-arm64-0.1.0.zip, extract it, and follow Mac-Setup.html. Requires Apple Silicon and macOS 26+, plus your own Nox game data. No original game assets or optional HD packs are included. The app is ad-hoc signed, not Developer ID signed or notarized.

The notch/safe-area fix is not included. Exclusive fullscreen on a notched display has a known layout/input limitation; use windowed mode if content or pointer alignment is affected. The pending fix remains separate for upstream review.

Verified locally: native ARM64 build and bundle signature; startup and migration tests; Metal shader and atlas readback; 2× Retina SD/HD menus, settings switching and persistence after restart, editor startup and campaign startup. The source tree is identical to the validated main version, and the release executable is byte-identical to that tested build. These checks do not constitute full-campaign or broad multiplayer testing.

Matching source, verified dependency sources, offline build instructions, build information and SHA-256 checksums are attached.