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PhysX PE 5.11.0-alpha.5

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@BTSpaniel BTSpaniel released this 04 Oct 07:14

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download physx-pe.wasm with its adjacent physx-pe.mjs loader and physx-pe.d.ts declarations, or download the complete -runtime.zip. SHA256SUMS binds the direct assets and archive. Inside the complete ZIP the WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 227459733d3933bf5802c1d70f73e0c2e4fb93eb.

PhysX PE 5.11.0-alpha.4

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@github-actions github-actions released this 03 Oct 05:56

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download physx-pe.wasm with its adjacent physx-pe.mjs loader and physx-pe.d.ts declarations, or download the complete -runtime.zip. SHA256SUMS binds the direct assets and archive. Inside the complete ZIP the WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 5dea7b3726ef5cd58115d4832085c96bb03eea26.

PhysX PE 5.11.0-alpha.3

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@github-actions github-actions released this 01 Oct 13:23

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download physx-pe.wasm with its adjacent physx-pe.mjs loader and physx-pe.d.ts declarations, or download the complete -runtime.zip. SHA256SUMS binds the direct assets and archive. Inside the complete ZIP the WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 53c0cd99d0695a23b89047bde0f000fdecaaa363.

PhysX PE 5.11.0-alpha.3 source build kit

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Portable build-source kit for the published PhysX PE 5.11.0-alpha.3 runtime. Contains the genuine Git bundle, exact source inventory, clone instructions and complete licenses. Clone the included bundle to recreate source commit53c0cd99d0695a23b89047bde0f000fdecaaa363.

Original custom additions are MIT within their stated scope. NVIDIA PhysX/Blast/Flow, fabmax, webidl-util and other dependencies retain their notices and licenses. This is an attributed integration, not a clean-room SDK rewrite. No additional compiled-runtime, Engine or realtime claim follows from this source delivery. The seven-asset runtime release is separate.

PhysX PE 5.11.0-alpha.2

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@github-actions github-actions released this 30 Sep 16:45

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download physx-pe.wasm with its adjacent physx-pe.mjs loader and physx-pe.d.ts declarations, or download the complete -runtime.zip. SHA256SUMS binds the direct assets and archive. Inside the complete ZIP the WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 8927f730eed5be829cb4755fc0f37b0ef4b68a09.

PhysX PE 5.11.0-alpha.1

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@BTSpaniel BTSpaniel released this 30 Sep 15:55

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download the ZIP for the complete matched runtime. The WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 71a33fb984f281a3d2567f58f50a83a05d777ff7.