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PhysX PE 5.11.0-alpha.3

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@github-actions github-actions released this 01 Oct 13:23

Browser physics alpha built from pinned NVIDIA PhysX 5.11.0, Blast 5.0.6, Flow, fabmax-derived bindings and custom Rust SIMD/WASM bridges.

Download physx-pe.wasm with its adjacent physx-pe.mjs loader and physx-pe.d.ts declarations, or download the complete -runtime.zip. SHA256SUMS binds the direct assets and archive. Inside the complete ZIP the WASM is at dist/candidate/physx-pe.wasm; its loader and declarations are beside it. Flow shaders and adapters, full licenses and verification receipts are included.

Original PhysX PE additions are MIT. Upstream components retain their licenses and credits. This is an attributed integration, not a clean-room SDK rewrite.

Verification covers functional browser/ABI checks, actual Flow compute and an extracted-archive test in CI. Chromium requests SwiftShader; Firefox Flow requests software Vulkan and reports redacted adapter identity as unknown. No real-time hardware performance or full upstream feature parity is claimed.

Source commit: 53c0cd99d0695a23b89047bde0f000fdecaaa363.