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SceneLoader.ImportMeshAsync "hangs" until the display is tapped #60

@ryantrem

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@ryantrem

When calling SceneLoader.ImportMeshAsync, it "hangs" (does not complete) until the screen is tapped. You can tap anywhere, even on a different UI element (like a React Native button) and suddenly the function completes and the app runs. This repros on both Android and iOS.

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