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TileShift v0.44.0

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@Bentley734 Bentley734 released this 06 Nov 08:09
· 2 commits to main since this release

TileShift v0.44.0 expands both classic themes to 660 gameplay tile states in Ruby, Sapphire, and Emerald.

  • Updated moving doors, Gym barriers, elevator lights, PC and TV screens, field actions, and the state changes in Hoenn’s museums, facilities, caves, and Secret Base entrances.
  • Added matching artwork for reachable alternate layouts such as Mirage Island and Sootopolis’ story changes.
  • Restored the animated shallow-water band around Mirage Island and the cave shores that share its tiles.

The Gen 1 and Crystal themes each cover all 1,288,886 map background cells across 2,156 imported Gen 3 map variants.

The Gen1Recomp 0.4.0 import omits two scripted Emerald Mossdeep Game Corner tiles.

Use Gen1Recomp 0.4.0 and your Red and Crystal imports for full Gen 1 coverage.