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Dialog Replacement

Scott Zimmerman edited this page Apr 15, 2026 · 5 revisions

Introduction

Starting with v1.5.8 it is now possible to replace specific dialog lines in the language files (for example: dialog_eng.lng) without having to replace the language files directly. The game can load alternate (.lng) files from within the "Mods\Languages" folder. Only the lines that you wish to replace need to be included in the language file. The Mods path is different depending on the platform.

Desktop: ..\GameFolder\Mods\Languages
Android: Storage:\Android\data\com.zelda.ladxhd\files\Mods\Languages

Replacing Lines

Let's start with editing "dialog_eng.lng" with a text editor, and pick a line we want to replace. The small key is right at the top, so let's use that as an example.

smallkey You got a Small Key!\nYou can open a locked door.

Note that "\n" means "line break". This is how you can force a new line in the dialog box.

Lets start by creating a new blank "dialog_eng.lng" file. If you are on Windows...

  • Right click anywhere without an icon on the desktop or inside a folder.
  • This will show the "Properties" menu.
  • Hover "New >" with the mouse.
  • Find and left click "Text Document".
  • Open it with a text editor (I use Notepad++)
  • Edit it with the changes you want to see.
  • Make sure to save it with the file extension ".lng".
smallkey You got a Small Key!\nThat's totally rad dude!

And that's it. You have successfully created a modded language file. You can enter as many lines as you want to replace.

image

Installing Replacement Language File

This is the easiest part of all. Drop it inside the "Mods\Languages" folder.

Using @Dittron's mod Saria Over Link as an example, the language file is in the same folder as the graphics. This is a modification I did, and the final version of the mod may do something different. This image is just an example after all.

image

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