This repository was archived by the owner on Jul 30, 2026. It is now read-only.
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Releases · BithreenGirlen/RebgilPlayer
v0.6.2
- Multiply alpha on loading.
- This makes the feature to force blend-mode-normal, which was formerly assigned to B key, unnecessary.
- Set the size of Spine player to a fixed value, instead of fitting it to a specific slot.
- Refrain from moving view while changing animation speed.
v0.6.1
- Read another script command specifying the text and voice filename.
- Apply DPI scaling to text.
- Exclude more slots from rendering.
v0.6
- Update Spine runtime for SFML.
- Fit the size of Spine player to the slot which is assumed to be the background.
- Add help text.
- Adapt to the slots in the newer scenes which should be excluded from rendering.
v0.5
- Update Spine runtime for SFML
- Use SFML's transform matrix instead of Spine's built-in one for scaling.
- This enhances reliability around shear transform.
- Read PMA property from
spine::AtlasPage.- Thus
Akey feature to manually enable/disable PMA is removed.
- Thus
- Use SFML's transform matrix instead of Spine's built-in one for scaling.
- Retain the correlation of animation with text in the scene.
- This gets rid of manual switching of animation by left-click.
- Break line based on window width.
v0.4
- Adapt to masks of newer scenes.
- Make default extensions more likely ones.
- Move view while dragging.
- Be able to fast forward/rewind text with keyboard inputs.
- > to fast forward, and < to rewind.
- Force blend-mode-normal per default.
- Enhance efficiency of manipulation in the spine player
v0.3
- Adapt to newer scenes having irregular masks.
- Prefer line breaks specified in XML to those inserted based on character counting.
v0.2
- Adapt to masks of newer scenes.
- Simplify player setting.