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This repository was archived by the owner on Jul 30, 2026. It is now read-only.

Releases

v0.6.2

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@BithreenGirlen BithreenGirlen released this 28 Jul 02:34
  • Multiply alpha on loading.
    • This makes the feature to force blend-mode-normal, which was formerly assigned to B key, unnecessary.
  • Set the size of Spine player to a fixed value, instead of fitting it to a specific slot.
  • Refrain from moving view while changing animation speed.

v0.6.1

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@BithreenGirlen BithreenGirlen released this 09 Jul 02:56
  • Read another script command specifying the text and voice filename.
  • Apply DPI scaling to text.
  • Exclude more slots from rendering.

v0.6

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@BithreenGirlen BithreenGirlen released this 08 Jul 07:46
c74b084
  • Update Spine runtime for SFML.
  • Fit the size of Spine player to the slot which is assumed to be the background.
  • Add help text.
  • Adapt to the slots in the newer scenes which should be excluded from rendering.

v0.5

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@BithreenGirlen BithreenGirlen released this 09 Jun 08:02
f6b29f8
  • Update Spine runtime for SFML
    • Use SFML's transform matrix instead of Spine's built-in one for scaling.
      • This enhances reliability around shear transform.
    • Read PMA property from spine::AtlasPage.
      • Thus A key feature to manually enable/disable PMA is removed.
  • Retain the correlation of animation with text in the scene.
    • This gets rid of manual switching of animation by left-click.
  • Break line based on window width.

v0.4

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@BithreenGirlen BithreenGirlen released this 09 Apr 06:33
fb438b7
  • Adapt to masks of newer scenes.
  • Make default extensions more likely ones.
  • Move view while dragging.
  • Be able to fast forward/rewind text with keyboard inputs.
    • > to fast forward, and < to rewind.
  • Force blend-mode-normal per default.
  • Enhance efficiency of manipulation in the spine player

v0.3

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@BithreenGirlen BithreenGirlen released this 14 Feb 07:28
e56374f
  • Adapt to newer scenes having irregular masks.
  • Prefer line breaks specified in XML to those inserted based on character counting.

v0.2

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@BithreenGirlen BithreenGirlen released this 24 Jan 03:13
7f46f04
  • Adapt to masks of newer scenes.
  • Simplify player setting.

v0.1

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@BithreenGirlen BithreenGirlen released this 04 Dec 00:55
a4546c4
  • Initial release