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v2.6.6-azs
v2.6.6-azs: Minimap Boss/Chest Radar Fix, Combat Text Restore, Edit Mode Grid & Buff Toggles
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Release v2.6.6-azs
Minimap Boss & Chest Radar Restored :
Fixed span transformation typo and decoupled phase detection from initial chest table presence.
Added support for both AZS_LAIRS and AZS_GetLairs(), accurately mapping awake/asleep states and remaining respawn countdowns.
Active bosses/guardians rendered prominently in high-visibility Neon Crimson with HIGH frame strata.
Removed internal model purging in Minimap.lua, ensuring player blips and 3D scenes remain crisp and intact.
Dynamic Combat Text & Floating Damage Restore :
Blizzard standard floating combat damage numbers (CombatDamage, CombatLogPeriodicSpells, SHOW_COMBAT_TEXT) are no longer permanently locked to zero.
Disabling BlackwellUI Scrolling Combat Text (MSBT style) instantly restores default Blizzard floating combat damage and event hooks.
Seamless sync across Options, slash commands (/bw combattext), and login events.
Edit Mode Alignment Grid :
Integrated full-screen 32px alignment raster with cyan center axes and major guidelines.
Automatically activates when moving frames via /bw unlock / /bw move and hides on /bw lock. Toggleable in Options or with /bw grid.
Customizable Buffs & Cooldown Alerts :
New toggle for Build: Show Buff & Alert Bars: disable world buff/shout bars above your ability tiles while keeping cooldowns intact.
Level-Up ready button dynamically re-anchors to fit with or without buff bars.
Added toggle for SCT ability & cooldown ready alerts.
Browser (WASM Benilla) Hardening :
Comprehensive safeguards for WebAssembly runtime globals (AZS_RUN.ph / AZS_RUN.phase), safe CVar pcall handling, and strict Lua 5.0 compatibility.
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