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v2.6.6-azs: Minimap Boss/Chest Radar Fix, Combat Text Restore, Edit Mode Grid & Buff Toggles

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@Blackwellcode Blackwellcode released this 31 Oct 15:38
· 12 commits to main since this release

Release v2.6.6-azs

  • Minimap Boss & Chest Radar Restored:
    • Fixed span transformation typo and decoupled phase detection from initial chest table presence.
    • Added support for both AZS_LAIRS and AZS_GetLairs(), accurately mapping awake/asleep states and remaining respawn countdowns.
    • Active bosses/guardians rendered prominently in high-visibility Neon Crimson with HIGH frame strata.
    • Removed internal model purging in Minimap.lua, ensuring player blips and 3D scenes remain crisp and intact.
  • Dynamic Combat Text & Floating Damage Restore:
    • Blizzard standard floating combat damage numbers (CombatDamage, CombatLogPeriodicSpells, SHOW_COMBAT_TEXT) are no longer permanently locked to zero.
    • Disabling BlackwellUI Scrolling Combat Text (MSBT style) instantly restores default Blizzard floating combat damage and event hooks.
    • Seamless sync across Options, slash commands (/bw combattext), and login events.
  • Edit Mode Alignment Grid:
    • Integrated full-screen 32px alignment raster with cyan center axes and major guidelines.
    • Automatically activates when moving frames via /bw unlock / /bw move and hides on /bw lock. Toggleable in Options or with /bw grid.
  • Customizable Buffs & Cooldown Alerts:
    • New toggle for Build: Show Buff & Alert Bars: disable world buff/shout bars above your ability tiles while keeping cooldowns intact.
    • Level-Up ready button dynamically re-anchors to fit with or without buff bars.
    • Added toggle for SCT ability & cooldown ready alerts.
  • Browser (WASM Benilla) Hardening:
    • Comprehensive safeguards for WebAssembly runtime globals (AZS_RUN.ph / AZS_RUN.phase), safe CVar pcall handling, and strict Lua 5.0 compatibility.