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v0.1.0
First public pre-release of blockheads-pc. It runs your own copy of the Android build of The Blockheads (1.7.4 to 1.7.6) on a PC through an embedded ARM JIT (dynarmic). Licensed GPL-3.0-or-later.
No game files are included and nothing is downloaded: you provide your own APK. On first start the launcher asks for it.
Platforms
All six are built and tested in CI (whole workspace, every test; Linux x86_64 also runs the 100% coverage gate and a headless in-game smoke test locally). Online play uses real host sockets on all of them.
| Platform | Download |
|---|---|
| Linux x86_64 | .AppImage, .deb, .rpm (amd64 / x86_64) |
| Linux arm64 | .AppImage, .deb, .rpm (aarch64 / arm64) |
| Windows x86_64 | _x64-setup.exe (NSIS) or _x64_en-US.msi |
| Windows arm64 | _arm64-setup.exe (NSIS) or _arm64_en-US.msi |
| macOS Intel | _x64.dmg |
| macOS Apple Silicon | _aarch64.dmg |
Every bundle contains the launcher and the game runner (bhpc-run sidecar) only.
How to install
- Linux: AppImage:
chmod +x Blockheads*.AppImageand run it. Or install the.deb(sudo apt install ./Blockheads*.deb) or.rpm(sudo dnf install ./Blockheads*.rpm). - Windows: run the setup
.exe(per-user install, no admin needed) or the.msi. The bundles are not code-signed, so SmartScreen may warn: "More info" -> "Run anyway". - macOS: open the
.dmg, accept the licence, drag Blockheads PC to Applications. The app is ad-hoc signed but not notarized: on first start right-click it -> Open (or System Settings -> Privacy & Security -> "Open Anyway").
Then start Blockheads PC and pick your own The Blockheads APK.
Notes
- Unofficial fan project, not affiliated with the game's developers.
- On Apple Silicon (16 KiB pages) a few invalid guest memory accesses next to valid ones are not trapped; this only matters for buggy code.
Heads-up: on Windows and macOS the game itself has not been tried by real players yet (it passes all tests and CI). If something goes wrong, please open an issue.