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Performance options for big fights, Enforcer shield improvements, and a round of fixes.
This package contains the Resurrected VRMod plugin and patcher for the current Steam build of Risk of Rain 2 (Hallowed Concepts update). Install with r2modman / Thunderstore Mod Manager, or manually with BepInExPack and HookGenPatcher as described in the README.
NEW:
- VR performance mode (VR tab, off by default): reduces on-screen effects in big fights for a smoother frame rate - fewer effects, at most 30 new damage numbers per second, at most 150 of your team's projectiles (8 Electric Boomerangs) and 10 experience orbs per second drawn. Visual only.
- Reduce sounds under heavy load (VR tab, off by default): stops dozens of copies of the same sound stacking up. Hit, crit and gold pickup sounds are kept.
- Enforcer: Shield always visible option; items on the shield now follow the shield opacity slider.
CHANGED:
- Enforcer: the shield dash (ram) goes the way you move (head, or controller with "Use controller direction for movement"), not where your aiming hand points. Re-tuned shield position.
- Harvester's Scythe is hidden by default.
FIXED:
- Stutter every half second during runs (present since 1.0.5).
- Hands disappearing in multiplayer after another player paused and unpaused.
- Pause menu invisible in VR when opened during a stage transition.
- ProperSave 3.1.3: X in the lobby both readied up and loaded the save - now X = Ready, Y = Load; the pause menu no longer opens by itself after loading with Y.
- Item / Command pickers: no more walking while navigating, and the stick always moves the highlight.
Known issues: PICO 4 (PICO Connect) users must start SteamVR before launching the game, and recenter in SteamVR if the height is wrong. Restart the run after switching left/right-handed mode. Full list in the changelog.