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Configuration

CJH3139 edited this page Oct 17, 2026 · 1 revision

Configuration

Settings are saved automatically to config/seedscout.json in your game folder. You normally change them from the map screen, but you can also edit the file while the game is closed.

Key Default Meaning
seeds {} Remembered seeds, keyed by server address
enabledStructures villages, stronghold, mansion, monument, ancient city, trial chambers Structure types drawn on the map
lastRadius 5000 Last search radius (2000, 5000, 10000 or 50000)
showBeam true Draw the waypoint beam
showSlimeChunks false Slime chunk overlay
showGrid false Chunk and region grid
showFacing true Your view direction on the map
biomeY 64 Height used to sample biomes
diskCache true Save rendered tiles on disk

If the file cannot be read, SeedScout uses the defaults and logs a warning.

Tile cache

Rendered tiles are stored in seedscout/tiles inside your game folder, capped at about 512 MB. You can delete the folder at any time; tiles are rendered again when needed. Set diskCache to false to turn the cache off.

Exports

PNG exports are saved to seedscout/exports.

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