来源是在开发过程中发现unity中间层面的模块教程非常稀缺,我们可以轻松找到很多基础教程,
也可以找到一些系统层面的设计,但很难找到二者之间的教程和思路。
因此我把自己探索和制作基础模块的过程制作成教程,大家可以顺着我的思路尝试得到自己的模块。
有些地方可能不太好,但我会不断完善,毕竟我打算使用他们创作游戏😋
大家也可以直接使用,因为这个仓库是MIT协议!
The origin of this project stems from noticing a significant gap in Unity tutorials.
While it's easy to find basic introductory guides and high-level system design patterns,
there's a scarcity of resources covering the intermediate layer – the foundational modules that bridge basic concepts and advanced architecture.
That's why I'm documenting my process of exploring and building these core modules as tutorial content.
You can follow my thought process and methodology to develop your own customized modules.
Some implementations might not be perfect initially, but I'll continue refining them
– after all, I plan to use these modules for my own game development 😋.
Feel free to use these modules directly in your projects, as this repository is licensed under the MIT License!
这是教程的视频链接:b站空间
欢迎关注!
This is the video link for the tutorial: Bilibili Space
Welcome to follow!