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RTRendererAPI 4.2.1

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@CeroxeAnivie CeroxeAnivie released this 23 Sep 17:03
· 552 commits to main since this release

RTRendererAPI 4.2.1 fixes Vulkan buffer visibility for indexed triangle and procedural AABB builds. Explicit partial or shader barriers no longer suppress required acceleration-structure dependencies, and subsequent writes invalidate prior visibility.

The NVIDIA bridge explicitly initializes centered camera pinhole offsets. Native regressions cover the constants contract and SDK failure propagation. Frame-generation acceptance now uses the correct recommended 2x policy and avoids startup deadline catch-up bursts; NRD + DLSS SR + FG is included in release acceptance.

Validation: strict release acceptance passed (184 tasks); the final focused FG/adaptive/composed matrix and signed Central bundle/checksum verification passed (45 tasks). Public ABI is byte-identical to 4.2.0. MFG remains expert-only: short 3x runs can present native frames only; stable 3x pacing is not guaranteed.

Maven coordinate: top.ceroxe.rt:renderer-api:4.2.1. All three modules use version 4.2.1.