Use SafeHandles instead of raw IntPtrs to hold native implementation instances #177
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Fixes #17
I had hoped this would reduce garbage collector pressure and finalization overhead, but I can't actually observe any difference. That's not too surprising because we don't create and destroy native-backed objects very often, and that's the only time this will affect anything.
Still, this is the right way to do things, and could even fix an extremely rare race condition (so rare I've never seen it) where an object is garbage collected while its native code is still executing.