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Phase III

jbcarlock edited this page May 15, 2026 · 22 revisions

Phase III: Prototypes and User Testing

Introduction

The findings from Phase II highlighted usability issues with the wireframe design, including ambiguity in the alarm creation entry point and unclear error recovery options. The team refined the design into an interactive prototype in response to this feedback. In Phase III, the team's focus shifted to validating these design decisions through real user testing. Taking these findings with the user goal in mind helped assess task success, uncover remaining usability issues, and determine which design choices to carry forward into development

Methods

Findings

  • path
  • comments
  • task success: measure with % passed
  • (time on task): measure with (M = _, sd = _)
  • ratings: measure with (M = _, sd = _)

Conclusions

Caveats

  • low participate count
  • limited by having a non random sample of usability class that is not representative of general population
  • (maybe) limitations in figma

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