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CSC252-Lab3 was an lab assignment for my Algorithms II class at Neumont University. The Lab involved Graphs in the game Dots and Boxes.

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Overview

Dots and Boxes is a simple yet fascinating game when it comes down to what strategies work to regularly beat your opponent. You may not think it, but there is strategy (and good strategy at that!) to regularly blowing your friends and neighbors out of the proverbial water.

Outline

Dots and Boxes is a game where you start with a grid of dots. Each person takes a turn by drawing a line from one horizontal or vertical line to an adjacent dot. Players draw these lines with the intent of capturing boxes. Once four lines connect to make a square, whoever drew the fourth line will “capture” that box. Each time a player captures a square, he is required to place an additional line on the grid. The game ends when there are no lines left to draw; the winner is the one who captured the most boxes.

If you’ve never played this game before, you can find more detail online at http://en.wikipedia.org/wiki/Dots_and_Boxes For this lab, you will create a simple representation for the Dots and Boxes game that can be used to analyze different aspects of the board.

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CSC252-Lab3 was an lab assignment for my Algorithms II class at Neumont University. The Lab involved Graphs in the game Dots and Boxes.

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