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Clang-tidy: use proper string_id name
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dseguin committed Dec 1, 2021
1 parent 0551dbe commit 3fda059
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions tests/character_modifier_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
#include "magic_enchantment.h"
#include "player_helpers.h"

static const bodypart_str_id bodypart_test_tail( "test_tail" );
static const bodypart_str_id body_part_test_tail( "test_tail" );
static const character_modifier_id character_modifier_test_char_cost_mod( "test_char_cost_mod" );
static const enchantment_id enchantment_ENCH_TEST_TAIL( "ENCH_TEST_TAIL" );
static const itype_id itype_test_tail_encumber( "test_tail_encumber" );
Expand All @@ -16,14 +16,14 @@ static void create_char( Character &dude )

dude.enchantment_cache->force_add( *enchantment_ENCH_TEST_TAIL );
dude.recalculate_bodyparts();
REQUIRE( dude.has_part( bodypart_test_tail ) );
REQUIRE( dude.has_part( body_part_test_tail ) );
}

TEST_CASE( "Basic limb score test", "[character][encumbrance]" )
{
standard_npc dude( "Test NPC" );
create_char( dude );
const bodypart *test_bp = dude.get_part( bodypart_test_tail );
const bodypart *test_bp = dude.get_part( body_part_test_tail );
REQUIRE( test_bp != nullptr );

GIVEN( "limb is not encumbered" ) {
Expand Down Expand Up @@ -65,7 +65,7 @@ TEST_CASE( "Basic character modifier test", "[character][encumbrance]" )
{
standard_npc dude( "Test NPC" );
create_char( dude );
const bodypart *test_bp = dude.get_part( bodypart_test_tail );
const bodypart *test_bp = dude.get_part( body_part_test_tail );
REQUIRE( test_bp != nullptr );
REQUIRE( character_modifier_test_char_cost_mod->use_limb_score() == limb_score_test );

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