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Flight and noise #55274

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chrispikula opened this issue Feb 10, 2022 · 1 comment
Open

Flight and noise #55274

chrispikula opened this issue Feb 10, 2022 · 1 comment
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Good First Issue This is a good first issue for a new contributor Monsters Monsters both friendly and unfriendly. <Suggestion / Discussion> Talk it out before implementing

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@chrispikula
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Is your feature request related to a problem? Please describe.

So, quadcopters, which are robots that can hover, aren't especially quiet. You can easily hear them buzzing when they are 10 meters above you. They are also very light, and fragile.

Current flying robots are both weighty (5.4kg for the manhack, 62.6kg for the aftershock inactive eyebot, 31.5 for the broken mainline one), going by inactive chassis). They are also quiet, they can surprise you when you walk around a corner.

Other large flier: (Hub 01 camspy, 30L (?)). The rest of the bots are .75L quadcopters.

We don't have reactionless drives, even in aftershock (:-p), so moving that much thrust for that much lift is going to be noticeable. Non-laminar air flow is noisy.

Solution you would like.

Some flying things, eventually, should use wing-lift, but that's currently not a thing. For stationary hovering? That should produce excessive amounts of noise.

Describe alternatives you have considered.

We could just scrub almost all larger flying objects, but that seems needlessly petty.

Additional context

image
https://hobbyhenry.com/are-drones-noisy-heres-what-the-neighbors-think/

@Maleclypse Maleclypse added <Suggestion / Discussion> Talk it out before implementing Monsters Monsters both friendly and unfriendly. Good First Issue This is a good first issue for a new contributor labels Feb 26, 2022
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stale bot commented Apr 16, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Apr 16, 2022
@github-actions github-actions bot removed the stale Closed for lack of activity, but still valid. label Dec 6, 2022
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Labels
Good First Issue This is a good first issue for a new contributor Monsters Monsters both friendly and unfriendly. <Suggestion / Discussion> Talk it out before implementing
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