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Make setting vehicle headlight direction simpler #34282

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merged 3 commits into from Sep 28, 2019

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BevapDin
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SUMMARY: None

Fixes #33784.

Rephrases the popup text to explain what steps need to be done: space, selection a direction, enter.

Also put the whole thing into a loop that repeats until the user has entered a valid direction.

Neither "overhead light" nor "headlight" had been translated.
This now uses the name of the vehicle part itself (which is already translated).
Adds a loop around the input code that queries the user again when they did not enter anything valid.

Changes the popup text slightly to indicate that they need to press space first and than have to choose the direction.
@ZhilkinSerg ZhilkinSerg added [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. Vehicles Vehicles, parts, mechanics & interactions labels Sep 28, 2019
@ZhilkinSerg ZhilkinSerg merged commit 31b43bf into CleverRaven:master Sep 28, 2019
@BevapDin BevapDin deleted the foq branch September 28, 2019 06:09
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Backwards facing headlights, 360° high powered lightsource for vehicles, Tesla turret.
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