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Added pillboxes #72261
Added pillboxes #72261
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data/json/itemgroups/Locations_MapExtras/locations_commercial.json
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…json Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
The pillbox pockets are to small to fit calcium tablets, anti fungal sand some other items in the itemgroup spawning them. It may mean those items are larger than they should be. Or you have too many spawning in a pocket. |
Thanks for catching that, I miscounted the total possible volume of the pillbox_contents group. Moving the calcium tablets into the vitamins/gummy vitamins distribution brought it back down to the maximum of 140 ml. |
Sorry this fell off my radar. I've kicked the tests and hopefully everything will pass. |
Summary
None
Purpose of change
CDDA doesn't have those weekly pill organizers that you might expect to find in drug stores, bathrooms, hotels, etc., and it would be convenient to have an item with smaller pockets than are currently available.
Describe the solution
I measured a couple pillboxes that I have at home (a simple weekly one and a bulkier bi-weekly one) for size/capacity/weight, verified that they would be sane compared to various in-game drugs, and added them to the JSON.
Describe alternatives you've considered
Not having pillboxes, but why would you want that?
Testing
I used the debug menu to spawn the pillboxes/test their item groups.
Additional context
The drugs in the pillbox_contents item group are meant to be daily supplements and, more rarely, prescription medications that a person would take every day. Most of the prescription items mutually exclude one another to avoid spawning with too many valuable pills and affecting the balance/availability of drugs.