A physics-based 3D platformer built in Unreal Engine
Blob's Tiny Adventure is a challenging 3D platformer where players control Blob, a slime-like character trapped in a test tube laboratory. Using a unique charge-and-release jumping mechanic, players must navigate through increasingly complex vertical challenges to reach freedom at the top.
Genre: Physics-Based Platformer
Engine: Unreal Engine 5.6.1
Team Size: Solo Project
Target Audience: Precision platformer enthusiasts, speedrunners
- Charge-based jumping: Variable jump height and distance based on charge duration
- Blob deformation: Visual feedback system with mesh deformation during charge/release
- Air control mechanics: Mid-air movement adjustments for less frustating gameplay
- Traps & mechanisms: Collection of easily reusable and combinable level components for efficient level building
- Custom SFX: Self-recorded sound effects for added fun factor
- Blueprint & C++ Integration: Hybrid approach of using C++ for core systems with configuration and additional support (i.e. UI) via Blueprints
- Save System: Persistent progress tracking with best time records and completion statistics
- UI/UX Design: Clean, responsive interface with real-time speedrun times
- Optimized level streaming: Progressively loads in new level sections for improved performance and more interesting progression flow
Play the game: Windows - Pre-Release