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226 changes: 226 additions & 0 deletions src/제이/week10/BOJ_14503.java
Original file line number Diff line number Diff line change
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import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.StringTokenizer;

public class BOJ_14503 {

private static final int MAX_TURN_COUNT = 4;

private static int N; // 세로
private static int M; // 가로

private static RobotVacuum robotVacuum;

private static int[][] area;

public static void main(String[] args) throws IOException {
readInput();
solve();
System.out.println(robotVacuum.getCleaned());
}

private static void readInput() throws IOException {
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
StringTokenizer st = new StringTokenizer(br.readLine());

N = Integer.parseInt(st.nextToken());
M = Integer.parseInt(st.nextToken());

st = new StringTokenizer(br.readLine());

int row = Integer.parseInt(st.nextToken());
int col = Integer.parseInt(st.nextToken());
Direction direction = Direction.valueOf(Integer.parseInt(st.nextToken()));

robotVacuum = new RobotVacuum(new Point(col, row), direction);

area = new int[N][M];

for (int y = 0; y < N; y++) {
st = new StringTokenizer(br.readLine());
for (int x = 0; x < M; x++) {
int value = Integer.parseInt(st.nextToken());
area[y][x] = value;
}
}
}

private static void solve() {
robotVacuum.cleanArea(area);
robotVacuum.turnLeft();

int turnLeftCount = 1;

while (true) {
Point nextPoint = Point.add(robotVacuum.getPoint(), robotVacuum.getDirection().getDirectionPoint());

if (isEmptyArea(area, nextPoint)) {
robotVacuum.moveForward();
robotVacuum.cleanArea(area);

turnLeftCount = 0;
}

if (turnLeftCount == MAX_TURN_COUNT) {
Direction back = robotVacuum.getDirection().getBack();
Point backPoint = Point.add(robotVacuum.getPoint(), back.getDirectionPoint());
if (isWallArea(area, backPoint)) break;

robotVacuum.moveBackward();
turnLeftCount = 0;
}

robotVacuum.turnLeft();
turnLeftCount++;
}
}

private static boolean isEmptyArea(int[][] area, Point point) {
return area[point.getY()][point.getX()] == AreaStatus.EMPTY.getValue();
}

private static boolean isWallArea(int[][] area, Point point) {
return area[point.getY()][point.getX()] == AreaStatus.WALL.getValue();
}
}

class RobotVacuum {
private Point point;
private Direction direction;
private int cleaned;

public RobotVacuum(Point point, Direction direction) {
this.point = point;
this.direction = direction;
}

public Point getPoint() {
return point;
}

public Direction getDirection() {
return direction;
}

public int getCleaned() {
return cleaned;
}

public void cleanArea(int[][] area) {
area[this.point.getY()][this.point.getX()] = AreaStatus.CLEANED.getValue();
cleaned++;
}

public void turnLeft() {
this.direction = this.direction.getNext();
}

public void moveForward() {
this.point = Point.add(this.point, direction.getDirectionPoint());
}

public void moveBackward() {
turnLeft();
turnLeft();
moveForward();
turnLeft();
turnLeft();
}
}

enum AreaStatus {
EMPTY(0),
WALL(1),
CLEANED(2);

private final int value;

AreaStatus(int value) {
this.value = value;
}

public int getValue() {
return value;
}
}

enum Direction {
UP(new Point(0, -1)),
RIGHT(new Point(1, 0)),
DOWN(new Point(0, 1)),
LEFT(new Point(-1, 0));

static {
UP.next = LEFT;
RIGHT.next = UP;
DOWN.next = RIGHT;
LEFT.next = DOWN;

UP.back = DOWN;
RIGHT.back = LEFT;
DOWN.back = UP;
LEFT.back = RIGHT;
}

private Direction next;
private Direction back;

private final Point directionPoint;

Direction(Point directionPoint) {
this.directionPoint = directionPoint;
}

public Direction getNext() {
return next;
}

public Direction getBack() {
return back;
}

public Point getDirectionPoint() {
return directionPoint;
}

public static Direction valueOf(int value) {
switch (value) {
case 0: return UP;
case 1: return RIGHT;
case 2: return DOWN;
case 3: return LEFT;
default: throw new IllegalArgumentException();
}
}
}

class Point {
private int x;
private int y;

public Point(int x, int y) {
this.x = x;
this.y = y;
}

public int getX() {
return x;
}

public int getY() {
return y;
}

public static Point add(Point p1, Point p2) {
return new Point(p1.x + p2.x, p1.y + p2.y);
}
}

/*
삽질한 부분

- 후진의 의미
- 소코반에서 처럼 이전 칸으로 되돌아간다는 의미
- 현재 방향을 기준으로 뒤로 간다는 의미
*/