Hello!
First of all, I would like to thank you react-player, it really helped me a lot in a project im currently working on.
Last week I encountered a bug, which is: (gif is from forked project)

If you click fast enough, or just keep pressing space, the video will enter an infinite play-pause loop.
To reproduce this bug, i forked this project, placed some comment, and timeout for inner playing setState (https://github.com/Kisfejes/react-player/blob/master/src/demo/App.js#L98-L115)
With the timeout im emulating the redux slow down, which im using in the real applicaton.
I believe the root source of this bug is that, the inner playing state and the remote is not consistent. And after onPlay event from remote video api, you will initiate another play request toward to api. ((5) in the image). If you are in the middle of the setting state (500ms timeout in the example), and you got an another play or pause, the whole thing will end in an infinite loop.
Use case 1:
User clicked on youtube video to start (with native controls), the remote video API will fire onPlay event, you will change inner playing state to true, and because of this, react-player will call play() on the video (https://github.com/CookPete/react-player/blob/master/src/players/Base.js#L31-L34)

Can you suggest any solution to this problem?
Hello!
First of all, I would like to thank you react-player, it really helped me a lot in a project im currently working on.

Last week I encountered a bug, which is: (gif is from forked project)
If you click fast enough, or just keep pressing space, the video will enter an infinite play-pause loop.
To reproduce this bug, i forked this project, placed some comment, and timeout for inner playing setState (https://github.com/Kisfejes/react-player/blob/master/src/demo/App.js#L98-L115)
With the timeout im emulating the redux slow down, which im using in the real applicaton.
I believe the root source of this bug is that, the inner playing state and the remote is not consistent. And after onPlay event from remote video api, you will initiate another play request toward to api. ((5) in the image). If you are in the middle of the setting state (500ms timeout in the example), and you got an another play or pause, the whole thing will end in an infinite loop.
Use case 1:

User clicked on youtube video to start (with native controls), the remote video API will fire onPlay event, you will change inner playing state to true, and because of this, react-player will call play() on the video (https://github.com/CookPete/react-player/blob/master/src/players/Base.js#L31-L34)
Can you suggest any solution to this problem?