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2.2

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@CptPakundo CptPakundo released this 11 Nov 11:20
· 3 commits to main since this release

Two fixes, cutscene camera cuts and the Talk prompt, and clearer entry names.

What's fixed

  • Clean camera cuts in cutscenes. At 60 and 120 FPS, every camera cut in the in-engine cutscenes showed one frame from a camera half way between the two shots, like a glimpse of the ceiling or a red blur. The camera now holds the old shot right up to the cut, as at 30 FPS. Thanks to ElKev118, who also tracked the cause down to the cutscene camera files (#14).
  • The Talk prompt stays steady when the frame rate dips. When your PC drew fewer frames than the game's tick rate, prompts like Talk next to an NPC kept fading out and back in. Thanks to RussellA152 (#15).
  • Clearer entry names. The entries for the English translation's old version (its first release) now end in (English translation, old version), so Game Patches shows plain names with no hashes added.

Install

  1. Replace patches/imported_patch.yml in your RPCS3 folder with the file below.
  2. Upgrading from 2.1 or 2.0: that's all. Your ticks stay, and there are no new entries. Only on the translation's old version: tick its renamed entries again. New to the patch or upgrading from 1.7? See the README.