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EngineHub Addon

Crypto Morin edited this page Mar 14, 2025 · 16 revisions

This addon adds several features for both WorldEdit and WorldGuard plugins. Also the Outposts addon requires this addon to work.
Supports both WorldGuard v6 and v7.

Note

This page is still under review and information is missing.

WorldGuard Region Protection

Prevents players from claiming (/k claim) in WorldGuard regions. Even if a single block overlaps. Also you can define a radius to prevent players from claiming near WorldGuard regions in claims.yml.

Supports 16*255*16 chunk cuboid check, meaning that even if the region overlaps with just a single block in a chunk, that chunk cannot be claimed.

It's also used for other minor stuff such as land indicators in a WorldGuard region and used for Outpost regions.
Doesn't disable /k fly if the player enters a region that allows flight using WorldGuard Extra Flags.

WorldGuard Custom Flags

Adds many custom WorldGuard flags.

  • kingdoms-claimable Whether anyone can claim in a region (defaults to deny).
  • kingdoms-friendly-fire Whether PvP is enabled between everyone, despite their relationship (defaults to deny).
  • kingdoms-damage-champion Whether players can damage the champion in a region (defaults to allow).

WorldEdit Schematic Building Support

You can use WorldEdit schematics for turrets and structures.

WorldEdit Editing Session Protection

Prevents players from using WorldEdit operations in lands that they cannot build in.

Note

Due to how the building configs work, you need to run /k admin schematic setup for the first time after installing this addon and restarting the server to get it working. This will not be required anymore unless you reset your configs. This command mainly changes declartions/building.yml config's functional points.

Basics

Advanced

Others

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