A simple proxy dll for UnityPlayer.dll - designed to be used in the future as a replacement to Doki's main entry hooking method.
Rename the original UnityPlayer.dll to UnityPlayer_Original.dll then drop this compiled replacement into the root folder. The game will take care of the rest.
It isn't fully compatible just yet for use with Doki (Patches run way too early, or way too late, causing issues) so for now keep using the current UnityEngine.CoreModule.dll entry point until a fix is pushed.