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lightning

Daedalus1400 edited this page May 15, 2017 · 8 revisions

Description:

The lightning action creates a lightning bolt.

Arguments:

type

Must be "lightning".

target

Accepts a string. Valid values are "player", and "nearplayer". "player" causes the lightning bolt to strike exactly on the player. "nearplayer" causes the lightning bolt to strike within blocks in X and Z of the player at random

radius

Accepts a positive integer. Only needed when "target" is "nearplayer".

chance

Accepts a positive integer.

Example Usage:

The following example has a 1 in 20 chance to strikes the player with lighting:

{"type": "lightning", "target": "player", "chance": 20}

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