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playsound
Daedalus1400 edited this page May 17, 2017
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The playsound action plays a sound for the player. The sound is played client side only.
Added in release version 0.3.0
Must be "playsound".
Accepts a string. Valid values are the name of any sound event registered in Minecraft. Vanilla sound names can be found on the official wiki page. For non-vanilla sounds, the string must match the string returned by
soundevent.getRegistryName().getResourcePath()
where "soundevent" is the SoundEvent object registered by the mod during initialization.
Accepts a string. Indicates which volume slider in the menu affects this sound. Valid values are:
- ambient
- blocks
- hostile
- master
- music
- player
- record
- voice
- weather
Default value is "ambient".
Accepts a number. Default is 1.
Accepts a number. Default is 1.
Accepts a number. Default value is 1.
The following example will play the ambient cave noises to the player:
{"type": "playsound", "sound": "ambient.cave"}