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playsound

Daedalus1400 edited this page May 17, 2017 · 2 revisions

Description:

The playsound action plays a sound for the player. The sound is played client side only.

Added in release version 0.3.0

Arguments:

type

Must be "playsound".

sound

Accepts a string. Valid values are the name of any sound event registered in Minecraft. Vanilla sound names can be found on the official wiki page. For non-vanilla sounds, the string must match the string returned by

soundevent.getRegistryName().getResourcePath()

where "soundevent" is the SoundEvent object registered by the mod during initialization.

category

Accepts a string. Indicates which volume slider in the menu affects this sound. Valid values are:

  1. ambient
  2. blocks
  3. hostile
  4. master
  5. music
  6. player
  7. record
  8. voice
  9. weather

Default value is "ambient".

volume

Accepts a number. Default is 1.

pitch

Accepts a number. Default is 1.

chance

Accepts a number. Default value is 1.

Example Usage:

The following example will play the ambient cave noises to the player:

{"type": "playsound", "sound": "ambient.cave"}

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