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Encounters
DameDizzman edited this page Sep 19, 2025
·
1 revision
Edit wild encounter tables per area with Preview/Save safety.
- Browse areas (routes/caves) with names and labels
- Edit Grass encounters (time variants: Morning/Day/Night/Hoenn/Sinnoh)
- Edit Water encounters (Surf, Rock Smash)
- Edit Fishing encounters (Old/Good/Super Rod)
- Adjust species, min/max levels, base rates, and slot probabilities
- View species sprites for quick identification
- Open Encounters → pick an area from the list
- Adjust species/levels/rates and probabilities
- Preview to review diffs → Save to write (backups created automatically)
- Use Refresh to reload data after external edits
-
armips/data/encounters.s(area definitions and slots) -
armips/data/headbutt.s(headbutt encounters; planned UI support)
- Ensure
encounterdata <id> // Route Namelabels are on the same line - Each area block should end with
.close