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Encounters

DameDizzman edited this page Sep 19, 2025 · 1 revision

Encounters

Edit wild encounter tables per area with Preview/Save safety.

What you can do

  • Browse areas (routes/caves) with names and labels
  • Edit Grass encounters (time variants: Morning/Day/Night/Hoenn/Sinnoh)
  • Edit Water encounters (Surf, Rock Smash)
  • Edit Fishing encounters (Old/Good/Super Rod)
  • Adjust species, min/max levels, base rates, and slot probabilities
  • View species sprites for quick identification

Workflow

  1. Open Encounters → pick an area from the list
  2. Adjust species/levels/rates and probabilities
  3. Preview to review diffs → Save to write (backups created automatically)
  4. Use Refresh to reload data after external edits

Files touched

  • armips/data/encounters.s (area definitions and slots)
  • armips/data/headbutt.s (headbutt encounters; planned UI support)

Tips

  • Ensure encounterdata <id> // Route Name labels are on the same line
  • Each area block should end with .close

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