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Move Editing

DameDizzman edited this page Sep 19, 2025 · 1 revision

Moves Editing

Edit core move data in one place.

Fields

  • Name, Description
  • Split (PHYSICAL/SPECIAL/STATUS)
  • Type
  • Power, Accuracy, PP, Priority
  • Secondary Effect Chance
  • Effect (MOVE_EFFECT_), Target (RANGE_), Flags
  • Contest appeal/type

Files and constants

  • Data: armips/data/moves.s
  • IDs: include/constants/moves.h
  • Effects: asm/include/move_effects.inc
  • Targets/flags/splits: armips/include/movemacros.s

Related references: levelupdata.s, eggmoves.s, tmlearnset.txt, tutordata.txt, trainers.s

Notes

  • Changing Effect switches behavior; ensure effect scripts exist
  • Names/descriptions are emitted via macros
  • Creating new moves may require updating constants/includes; current UI edits existing moves

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