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[BUG]: The LiquidEther component has to cover other elements for its pointer effect to work, even though it’s meant to be a background #690

@arshaan-abh

Description

@arshaan-abh

Describe the issue

As you can see in the current demo of the LiquidEther component, it needs to cover the elements beneath it for the pointer effect (where the glow follows the user's cursor) to work properly. However, as a result, the pointer effect doesn’t function correctly at all.

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The issue lies in the default state.

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