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v1.3.0

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@Decryptu Decryptu released this 02 Nov 11:03
· 28 commits to main since this release

CTR Decrypted v1.3.0 updates itself from now on, guides your first launch, keeps backups of your saves, and is ready for the Steam Deck.

Download: ctr-decrypted-v1.3.0-windows-x86.zip on Windows, ctr-decrypted-v1.3.0-linux-x86.tar.gz on Linux and Steam Deck. Setup guide: ap-pie.com, or SETUP.md (as shipped).

New

  • In-game updates. When a newer release is out, the main menu offers it; accepting downloads it, checks its signature, installs it and restarts the game. Your settings, saves and solo seeds stay. Turn it off with update_check in config.ini.
  • First-launch setup. With no disc image in place, the game looks for yours in the game folder, the folder above it, and Downloads, Desktop, Documents and Games, and asks before using it (or opens a file picker). Then a short guided screen sets up your Archipelago room and a few options. It never opens if you already have a room saved.
  • Save backups (OPTIONS → Backups). The game keeps the last 10 copies of your save and of every Play Solo seed's progress: one at each start, and one every 15 minutes while you play. Pick one to restore it; the game restarts to load it. The save is now also written safely, so a crash while saving keeps the previous one whole.
  • Steam Deck. The first launch on a Deck is fullscreen at 16:10, the Deck's screen, with no mouse cursor in Game Mode. The built-in controls work as a controller and the Steam keyboard comes up for text fields. Install steps are in SETUP.md. This is the first release meant for the Deck; tell us how it runs.
  • Mods screen: the tabs are now Tracks, Racers and Installed, each in its own box. A racer's portrait shows before you install it, and Installed lists your racers too.
  • Discord status shows "Playing CTR Decrypted" with its own logo.

Fixed

  • Custom racers were smaller on the character select than in a race, with the kart floating between the wheels.
  • In Time Trial, a custom racer raced as the character it is built on.
  • With a custom racer in the race, the HUD and the loading flag flickered.
  • On wide screens the four start lights had gaps between them.
  • The racers catalogue listed some characters twice (Bowser, Crunch Bandicoot, Rilla Roo, N. Brio); each now appears once, the better-made version. Coco is now named COCO (ABOUT TIME), after the mod it comes from.
  • Stopping a Play Solo session could leave DeathLink off for the next room.

Updating

  • From v1.2.0 or older, download this release by hand once: older builds check another repository for updates and never see ours. From v1.3.0 on, the game offers each new release itself.
  • Use the ctr.apworld from this release to generate seeds. Seeds made with v1.2.0 still work.
  • Your saves and settings carry over: copy them next to the new ctr_native_ap.exe as usual.

Reporting a problem

Bugs, crashes and stuck seeds go to the issue tracker. Run support-bundle.bat (Windows) or ./support-bundle.sh (Linux and Steam Deck) next to the executable and attach the archive it creates, with your version, platform, and seed or YAML. For questions, use the Crash Team Racing channel on the Archipelago Discord.