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Description
Currently, the ALab fails to render out of the box with RenderMan-25 and 26.
Having tested in Windows and Houdini-19, with RenderMan-25:
Some reasons identified for this to not work:
- Relative UDIM paths as provided
- Relative UDIM paths with
<udim>
instead of<UDIM>
- Absolute UDIM paths with
<udim>
instead of<UDIM>
and.exr
- Transparency on the materials (see glasses and page holes)
What does work (only in 25.0 not in 25.1):
- In RIS: Absolute UDIM paths with
<udim>
instead of<UDIM>
- In both (RIS and XPU): Absolute UDIM paths with
<udim>
instead of<UDIM>
and.tx
instead of.exr
- Changing the builtin Primvar reader node with a custom one from PRMan
With these changes, the result is:
It would be good to run the tests again in PRMan-26, with a branch that provides changes to "work around" for a successful render and include the Pixar team in the conversation.
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good first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed