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Design new CommonMark-compliant block builder architecture
- Create CommonMarkBlockBuilder protocol that separates concerns - Implement CommonMarkBlockParser following official CommonMark algorithm - Add example builders: thematic break, paragraph, blockquote - Provide factory and registry patterns for pluggable architecture - Create NewMarkdownBlockBuilder as drop-in replacement - No grammar specification in individual builders - Fully pluggable design for adding new block types - True CommonMark compliance with continuation/closing/opening strategy Co-authored-by: DongyuZhao <8455725+DongyuZhao@users.noreply.github.com>
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import CodeParserCore
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import Foundation
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/// Protocol for CommonMark block builders following the CommonMark parsing strategy
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/// Each builder focuses only on its specific block type without grammar specification
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public protocol CommonMarkBlockBuilder {
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/// Check if this builder can continue processing an existing open block with the current line
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/// - Parameters:
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/// - block: The currently open block to check for continuation
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/// - line: The current line tokens to process
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/// - state: The current parsing state
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/// - Returns: true if this builder can continue the block, false otherwise
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func canContinue(
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block: MarkdownNodeBase,
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line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState
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) -> Bool
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/// Check if this builder can start a new block with the current line
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/// - Parameters:
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/// - line: The current line tokens to process
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/// - state: The current parsing state
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/// - Returns: true if this builder can start a new block, false otherwise
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func canStart(
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line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState
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) -> Bool
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/// Create a new block from the current line
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/// - Parameters:
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/// - line: The current line tokens to process
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/// - state: The current parsing state
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/// - context: The construct context for creating nodes
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/// - Returns: The newly created block node, or nil if creation failed
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func createBlock(
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from line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState,
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context: inout CodeConstructContext<MarkdownNodeElement, MarkdownTokenElement>
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) -> MarkdownNodeBase?
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/// Process the current line for an existing block (continuation)
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/// - Parameters:
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/// - block: The block to process the line for
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/// - line: The current line tokens to process
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/// - state: The current parsing state
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/// - context: The construct context for node operations
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/// - Returns: true if the line was successfully processed, false otherwise
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func processLine(
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for block: MarkdownNodeBase,
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line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState,
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context: inout CodeConstructContext<MarkdownNodeElement, MarkdownTokenElement>
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) -> Bool
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/// Check if the block should be closed based on the current line
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/// - Parameters:
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/// - block: The block to check for closing
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/// - line: The current line tokens to process
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/// - state: The current parsing state
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/// - Returns: true if the block should be closed, false otherwise
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func shouldClose(
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block: MarkdownNodeBase,
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line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState
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) -> Bool
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/// The priority of this builder (lower numbers have higher priority)
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var priority: Int { get }
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/// The type of block this builder handles
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var blockType: MarkdownNodeElement { get }
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}
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/// Default implementations for optional behavior
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public extension CommonMarkBlockBuilder {
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func shouldClose(
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block: MarkdownNodeBase,
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line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState
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) -> Bool {
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// By default, blocks don't auto-close unless explicitly overridden
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return false
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}
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var priority: Int {
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return 100 // Default priority
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}
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}
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import CodeParserCore
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import Foundation
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/// CommonMark-compliant block parser that follows the official CommonMark parsing algorithm
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/// This parser handles the block structure phase of CommonMark parsing:
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/// 1. Check continuation of open blocks
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/// 2. Close blocks that cannot continue
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/// 3. Open new blocks as needed
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/// 4. Add content to the current open block
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public class CommonMarkBlockParser: CodeNodeBuilder {
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public typealias Node = MarkdownNodeElement
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public typealias Token = MarkdownTokenElement
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private let builders: [CommonMarkBlockBuilder]
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public init(builders: [CommonMarkBlockBuilder]) {
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// Sort builders by priority (lower number = higher priority)
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self.builders = builders.sorted { $0.priority < $1.priority }
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}
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public func build(from context: inout CodeConstructContext<Node, Token>) -> Bool {
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guard context.consuming < context.tokens.count else {
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return false
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}
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let lines = extractLines(from: context)
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guard !lines.isEmpty else { return false }
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for line in lines {
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processLine(line, context: &context)
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}
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// Consume all tokens since we processed all lines
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context.consuming = context.tokens.count
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return true
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}
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/// Process a single line following CommonMark algorithm
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private func processLine(
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_ line: [any CodeToken<MarkdownTokenElement>],
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context: inout CodeConstructContext<Node, Token>
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) {
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guard let state = context.state as? MarkdownConstructState else { return }
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// Reset line position
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state.position = 0
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state.isPartialLine = false
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// Step 1: Check continuation of open blocks (from innermost to outermost)
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let openBlocks = collectOpenBlocks(from: context.current)
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var continuedBlocks: [MarkdownNodeBase] = []
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for block in openBlocks.reversed() { // Process from innermost to outermost
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if let builder = findBuilder(for: block) {
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if builder.canContinue(block: block, line: line, state: state) {
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continuedBlocks.append(block)
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// Process the line for this block
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_ = builder.processLine(for: block, line: line, state: state, context: &context)
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} else {
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// This block cannot continue, so we stop here
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break
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}
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}
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}
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// Step 2: Close blocks that couldn't continue
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let lastContinuedBlock = continuedBlocks.last
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closeBlocksAfter(lastContinuedBlock, in: openBlocks, context: &context)
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// Step 3: Try to start new blocks (if line wasn't fully consumed by continuation)
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if !isLineFullyProcessed(line, state: state) {
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tryStartNewBlocks(line, context: &context, state: state)
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}
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// Step 4: If no new block was started, add content to the last open block
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if !isLineFullyProcessed(line, state: state) {
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addContentToCurrentBlock(line, context: &context, state: state)
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}
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}
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/// Collect all currently open blocks from current context up to root
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private func collectOpenBlocks(from current: CodeNode<MarkdownNodeElement>) -> [MarkdownNodeBase] {
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var blocks: [MarkdownNodeBase] = []
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var node: CodeNode<MarkdownNodeElement>? = current
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while let currentNode = node {
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if let markdownNode = currentNode as? MarkdownNodeBase {
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blocks.append(markdownNode)
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}
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node = currentNode.parent
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}
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return blocks
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}
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/// Find the builder responsible for a specific block type
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private func findBuilder(for block: MarkdownNodeBase) -> CommonMarkBlockBuilder? {
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return builders.first { builder in
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builder.blockType == block.element
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}
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}
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/// Close blocks that couldn't continue past the last continued block
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private func closeBlocksAfter(
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_ lastContinuedBlock: MarkdownNodeBase?,
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in openBlocks: [MarkdownNodeBase],
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context: inout CodeConstructContext<Node, Token>
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) {
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guard let lastContinued = lastContinuedBlock else {
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// No blocks continued, close all except document
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if let documentBlock = openBlocks.first(where: { $0.element == .document }) {
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context.current = documentBlock as CodeNode<MarkdownNodeElement>
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}
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return
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}
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// Close blocks after the last continued one
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var foundLastContinued = false
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for block in openBlocks {
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if foundLastContinued {
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// This block should be closed - move context to its parent
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if let parent = (block as CodeNode<MarkdownNodeElement>).parent {
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context.current = parent
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}
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}
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if block === lastContinued {
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foundLastContinued = true
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context.current = block as CodeNode<MarkdownNodeElement>
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}
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}
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}
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/// Try to start new blocks with the current line
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private func tryStartNewBlocks(
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_ line: [any CodeToken<MarkdownTokenElement>],
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context: inout CodeConstructContext<Node, Token>,
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state: MarkdownConstructState
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) {
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for builder in builders {
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if builder.canStart(line: line, state: state) {
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if let newBlock = builder.createBlock(from: line, state: state, context: &context) {
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// Add the new block to current context and make it current
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context.current.append(newBlock as CodeNode<MarkdownNodeElement>)
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context.current = newBlock as CodeNode<MarkdownNodeElement>
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// Process the line for the new block
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_ = builder.processLine(for: newBlock, line: line, state: state, context: &context)
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return
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}
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}
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}
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}
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/// Add content to the current open block (fallback to paragraph)
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private func addContentToCurrentBlock(
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_ line: [any CodeToken<MarkdownTokenElement>],
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context: inout CodeConstructContext<Node, Token>,
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state: MarkdownConstructState
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) {
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// If we reach here, treat as paragraph content
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// This is a simplified fallback - in a real implementation,
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// this should delegate to a paragraph builder
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if context.current.element != .paragraph {
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let dummyString = ""
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let range = dummyString.startIndex..<dummyString.endIndex
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let paragraph = ParagraphNode(range: range)
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context.current.append(paragraph)
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context.current = paragraph
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}
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// Add line content to paragraph (simplified)
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// In real implementation, this should be handled by paragraph builder
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}
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/// Check if the line has been fully processed
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private func isLineFullyProcessed(
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_ line: [any CodeToken<MarkdownTokenElement>],
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state: MarkdownConstructState
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) -> Bool {
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return state.position >= line.count
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}
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/// Extract lines from tokens (same logic as original)
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private func extractLines(from context: CodeConstructContext<Node, Token>) -> [[any CodeToken<MarkdownTokenElement>]] {
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var result: [[any CodeToken<MarkdownTokenElement>]] = []
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var line: [any CodeToken<MarkdownTokenElement>] = []
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var index = context.consuming
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while index < context.tokens.count {
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let token = context.tokens[index]
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if token.element == .eof {
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if !line.isEmpty {
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line.append(MarkdownToken(element: .newline, text: token.text, range: token.range))
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result.append(line)
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}
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result.append([])
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break
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} else if token.element == .newline {
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line.append(token)
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result.append(line)
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line = []
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index += 1
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} else {
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line.append(token)
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index += 1
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}
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}
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return result
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}
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}
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import CodeParserCore
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import Foundation
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/// Factory for creating CommonMark-compliant block parsers with pluggable builders
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/// This class provides a clean separation between the parsing algorithm and block-specific logic
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public class CommonMarkBlockParserFactory {
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/// Create a standard CommonMark block parser with all built-in builders
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public static func createStandardParser() -> CommonMarkBlockParser {
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let builders: [CommonMarkBlockBuilder] = [
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// Container blocks (higher priority)
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CommonMarkBlockquoteBuilder(),
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// TODO: Add list builders, code blocks, etc.
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// Leaf blocks
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CommonMarkThematicBreakBuilder(),
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// TODO: Add ATX headings, setext headings, fenced code blocks, etc.
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// Fallback
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CommonMarkParagraphBuilder()
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]
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return CommonMarkBlockParser(builders: builders)
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}
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/// Create a custom parser with specific builders
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public static func createCustomParser(with builders: [CommonMarkBlockBuilder]) -> CommonMarkBlockParser {
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return CommonMarkBlockParser(builders: builders)
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}
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/// Create a minimal parser with just essential builders for testing
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public static func createMinimalParser() -> CommonMarkBlockParser {
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let builders: [CommonMarkBlockBuilder] = [
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CommonMarkThematicBreakBuilder(),
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CommonMarkParagraphBuilder()
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]
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return CommonMarkBlockParser(builders: builders)
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}
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}
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/// Registry for managing and discovering CommonMark block builders
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/// This allows for dynamic registration of new block types
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public class CommonMarkBlockBuilderRegistry {
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private var builders: [String: CommonMarkBlockBuilder] = [:]
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public init() {}
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/// Register a builder for a specific block type
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public func register(_ builder: CommonMarkBlockBuilder, for blockType: String) {
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builders[blockType] = builder
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}
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/// Get a builder for a specific block type
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public func getBuilder(for blockType: String) -> CommonMarkBlockBuilder? {
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return builders[blockType]
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}
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/// Get all registered builders
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public func getAllBuilders() -> [CommonMarkBlockBuilder] {
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return Array(builders.values)
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}
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/// Create a parser with all registered builders
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public func createParser() -> CommonMarkBlockParser {
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return CommonMarkBlockParser(builders: getAllBuilders())
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}
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/// Register all standard CommonMark builders
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public func registerStandardBuilders() {
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register(CommonMarkBlockquoteBuilder(), for: "blockquote")
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register(CommonMarkThematicBreakBuilder(), for: "thematic_break")
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register(CommonMarkParagraphBuilder(), for: "paragraph")
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// TODO: Register other standard builders as they are implemented
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}
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}

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