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Description
So, basically DynamicTrees aim to make trees better; more... dynamic in fact...
On 1.12.2 you implemented a very cool animation where tree litterally fall after being cut down on, then once the animation is done the tree just drops the materials (logs etz).
An interesting prosecute of this behavior, or let's say, litterally the next step, would be that after the animation, the cut tree stays on ground, and the player have the option to cut it in 2/3/4 pieces (based on the tree growth/lenght), and use other mod/system for transportation, or just further cut the tree pieces to get the drop (vanilla logs).
This concept it's inspired (and pretty the same) of Medieval Engineers
here some screenshot


Also, this new feature would be pretty interesting for eventual transportation mods (or future mods/modpacks) to create an interesting system of wood gathering on large scale
