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Functions

T'kael edited this page Aug 8, 2024 · 9 revisions

EDDI's Speech Responder uses Cottle templating language to generate verbal responses to various events.

Cottle's library is extended with several functions listed below (detailed documentation):

  • BlueprintDetails()
  • BodyDetails()
  • CargoDetails()
  • CombatRatingDetails()
  • CommanderName()
  • CommodityMarketDetails()
  • Distance()
  • EconomyDetails()
  • Emphasize()
  • EmpireRatingDetails()
  • EngineerDetails()
  • ExplorationRatingDetails()
  • F()
  • FactionDetails()
  • FederationRatingDetails()
  • GalnetNewsArticle()
  • GalnetNewsArticles()
  • GalnetNewsDelete()
  • GalnetNewsMarkRead()
  • GalnetNewsMarkUnread()
  • GetState()
  • GovernmentDetails()
  • Humanise()
  • ICAO()
  • InaraDetails()
  • JumpDetails()
  • List()
  • Log()
  • MaterialDetails()
  • MissionDetails()
  • Occasionally()
  • OneOf()
  • OrbitalVelocity()
  • P()
  • Pause()
  • Play()
  • RouteDetails()
  • SecondsSince()
  • SecurityLevelDetails()
  • SetClipboard()
  • SetState()
  • ShipCallsign()
  • ShipDetails()
  • ShipName()
  • Spacialise()
  • SpeechPitch()
  • SpeechRate()
  • SpeechVolume()
  • StartsWithVowel()
  • StateDetails()
  • StationDetails()
  • SuperpowerDetails()
  • SystemDetails()
  • TradeRatingDetails()
  • TrafficDetails()
  • Transmit()
  • Voice()
  • VoiceDetails()
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