Repository navigation
Releases: EdinH86/memoryeditor
Release list
MemoryEditor v0.5.0 — Memory Workbench
The big one: a Memory Workbench that brings a Cheat-Engine-style workflow to the Steam Deck.
🧰 Memory Workbench (new)
Attach to a game, then press Open Memory Workbench in the Quick Access panel for a full-screen page with:
- Address list — add addresses by absolute value (
0x…) or by module + offset, give each a label and a type, and watch its live value. Per row: set a new value, freeze/unfreeze, view in the hex viewer, or remove. - Memory viewer — a hex + ASCII dump of any address.
- Cheat tables — Save / Reload / Delete a table of addresses per game, keyed by its Steam App ID, so your list is there next time.
- Static tagging — addresses inside a loaded module are labelled with the module name.
- Add to Workbench — send any search result straight into the saved table.
Everything from before
Async scans with progress + cancel · live value refresh · value freezing + frozen panel · undo · hex/negative numpad entry · range + string search · auto-detect the running game.
Install (Desktop Mode)
Download memoryeditor-0.5.0.zip below, copy it to the Deck, then:
sudo rm -rf ~/homebrew/plugins/memory-deck ~/homebrew/plugins/memoryeditor
sudo unzip memoryeditor-0.5.0.zip -d ~/homebrew/plugins/
sudo systemctl restart plugin_loader
Requires Decky Loader. Personal project — not on any plugin store; install the attached zip manually.
Notes
- Found addresses aren't guaranteed to be the same after a game restart (ASLR). Saved tables keep your labels and types; re-find the address in a new session, or use
module + offsetfor addresses inside a module. (Pointer scanning, which makes cheats survive restarts, is the next planned step.) - This plugin reads and writes another process's memory. It can crash games. Use at your own risk.
MemoryEditor v0.4.1
A revived and modernised fork of Memory Deck — a scanmem-based memory scanner/editor for the Steam Deck, as a Decky Loader plugin.
What's in this release
- Modern Decky toolchain (
@decky/ui+@decky/api,api_version1) - Async scans that no longer freeze the backend, with a live progress bar and a Cancel button
- Live value refresh in the results list (values tick in real time)
- Value freezing, with a dedicated Frozen Values panel
- Undo last change
- Hex / range / string search, plus negative and hex entry on the numpad
- Auto-detect the running game (🎮 one-tap attach)
- Correctness pass: fixed float search, the match-array walk, and
set N=indexing - Review cleanups: basename-based process filter, hex on signed types, quieter logging
Install (Desktop Mode)
Download memoryeditor-0.4.1.zip below, copy it to the Deck, then:
sudo rm -rf ~/homebrew/plugins/memory-deck ~/homebrew/plugins/memoryeditor
sudo unzip memoryeditor-0.4.1.zip -d ~/homebrew/plugins/
sudo systemctl restart plugin_loader
Requires Decky Loader. This is a personal project and is not published to any plugin store — install the attached zip manually.
Warning
This plugin directly reads and writes another process's memory. It can crash games and cause other issues. Use at your own risk.