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v1.3.1 - Cesium fixes, Toggle Controller improvements

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@jake-white jake-white released this 05 Nov 22:59
0b489cd
  • Fixed Zoom, Exaggeration, and Range sliders making a large number of Cesium requests and overloading the API
  • Added +/- 1% zoom increments to Cesium menu
  • Improved Toggle Controller interface to be more user friendly
  • Fixed Legend prefab not having a mesh preview when placing
  • Fixed behavior when opening context menu for a destroyed object

v1.3.0 - Linker tool, multicolor painting & more

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@jake-white jake-white released this 02 Nov 18:28
3e6ec52
  • Added Linker tool & sockets for cross-object behavior support
  • Added paint color to paintbrush tool
  • Added support for multiple colors per brush stroke
  • Added tooltips to the radial menu
  • Added various Cesium coordinate locations
  • Reworked mod category sorting to be based on formatted name
  • Refactored environments into Mod Packager in preparation for environment mods
  • Fixed bug where mods would fail to redownload after network error

v1.2.4 - Cesium locations

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@jake-white jake-white released this 18 Sep 17:37
1dea5b7
  • Added locations to Cesium list in preparation for a demo

v1.2.3 - Brush stroke optimizations

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@arocull arocull released this 15 Sep 19:33
32f55a9
  • Minor optimizations to brush strokes (#146)
  • Overlapping brush strokes should now be combined into one container (#146 and #148)
  • Fix build system ignoring Photon configuration updates

v1.2.2 - Room loading times, passthrough fixes, smooth grabbing

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@jake-white jake-white released this 31 Aug 21:32
d280bd0

General stability patch!

  • Fixed passthrough breaking when exiting a room with a loaded environment
  • Fixed passthrough having to be toggled multiple times when starting the app
  • Reduced brush stroke loading times by increasing memory capacity
  • Fixed brush stroke performance issue when drawing
  • Added room loading popup to display NetworkObject & player count
  • Added button to forcibly disconnect other users in admin mode
  • Fixed interpolation & rotation causing grabbing to not feel smooth when far away from object origin
  • Fixed collision and scalability on primitive prefabs

v1.2.1 - Room joining bugfix

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@jake-white jake-white released this 26 Aug 15:59
a590699
  • Fix a race condition sometimes encountered when joining a room
    • Fixed duplicate game UIs
    • Fixed slow session loading time when joining rooms
    • Fixed poor performance when in room
  • Immediately switch to hand tool upon spawning an object to avoid spam

v1.2.0 - Mod repository folders & visual polish

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@jake-white jake-white released this 18 Aug 19:54
f1a612c

Breaking change for mods - past Collab versions will not be compatible with future mod repositories that use ModPackager's new folder feature

  • Added support for loading mods within folders in a mod repository
  • Updated Mod Packager to v6.1.0
  • Added about page content & credits
  • Finalized controller shell mesh & material design
  • Changed button icon to match radial menu
  • Replaced hand tool mesh with outlet cover
  • Added 7-segment clock display to controller
  • Moved eraser tip to match model

v1.1.1 - Session stability

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@jake-white jake-white released this 10 Aug 15:44
e159595
  • Fixed GitHub actions windows build not being properly zipped
  • Fixed large amounts of brush strokes causing packet loss for joining players
  • Fixed sessions timing out for joining players when Session Manager is not immediately replicated

v1.1.0 - First binary release, tool overhaul, custom Photon App IDs, LFS optimizations, unit tests & more

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@jake-white jake-white released this 03 Aug 21:11
7237e50

Major version w/ many new features & improvements and the first binary release (.apk)

  • Tool overhaul featuring new controller models, radial menu for tool selection
  • Added the ability to change Photon app IDs at runtime
  • Added the ability to change Photon region at runtime
  • Changed the default Photon Fusion & Voice app IDs to a development license for open publication
  • Added more mod information display to asset card
  • Consolidated Unity project setup into a composite action for easier setup
  • Added action that performs unit testing before building
  • Added info & images to README

Tweaks & bugfixes:

  • Re-added missing voice control tab
  • Fixed airliner model references
  • Added missing context icons
  • Fixed ToggleController not displaying default values in some scenarios
  • Reduced size of large/unused LFS textures
  • Updated some maintainer configs for consist line-endings, tab size when working with YAML

v1.0.0 - Open source release

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@jake-white jake-white released this 16 Jul 17:31
bd5779c

First open source release!

  • Cesium menu overlap fix
  • Icon updates