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v1.2.2 - Room loading times, passthrough fixes, smooth grabbing

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@jake-white jake-white released this 31 Aug 21:32
· 38 commits to development since this release
d280bd0

General stability patch!

  • Fixed passthrough breaking when exiting a room with a loaded environment
  • Fixed passthrough having to be toggled multiple times when starting the app
  • Reduced brush stroke loading times by increasing memory capacity
  • Fixed brush stroke performance issue when drawing
  • Added room loading popup to display NetworkObject & player count
  • Added button to forcibly disconnect other users in admin mode
  • Fixed interpolation & rotation causing grabbing to not feel smooth when far away from object origin
  • Fixed collision and scalability on primitive prefabs