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Quest tracker (HUD): your active quests and their goals in a small panel in the top-left
corner, newest first, up to three. Toggle it with H (rebindable in Controls) or the new
button in the quest book. Hidden with F1, F3 and while a menu is open.
Sorted quest book: the list is grouped under headers, either by category ("Combat 1/3")
or by status (Active, Available, Locked, Completed). A button switches between the two, another
hides completed quests. Page number between the arrows.
Pixel icons: every quest shows an item icon, in the list and next to its title. It is taken
from the first goal (the item or block, a spawn egg for mobs, a compass for places and so on),
or set with the new optional quest field "icon": "minecraft:diamond_sword". Categories and
states got their own pixel icons in the style of the book.
Stats page: a button in the title bar shows your progress in the book: completed and
active quests, every category with its count, your first and last completion and, on servers,
your place on the leaderboard.
Changed
Locked quests are now marked in the book: if a quest needs another one first it shows a lock,
"Needs: " and a disabled button. Repeatable quests on cooldown show a clock and when
they are available again.
The quest book window is 32 pixels wider so titles fit next to the icons.
Goal lines read "5/8 Mine Iron Ore" instead of "5/8 Mine 8x Iron Ore"; tags read "any logs".
Book and HUD options are saved in config/justquests-client.json.
A completed quest shows its goals as done and "Rewards received" (rewards are still paid out
the moment a quest completes; a claim button is planned for 0.4.0). It used to show 0/x.