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25 changes: 14 additions & 11 deletions scripts/scr_ork_fleet_functions/scr_ork_fleet_functions.gml
Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,12 @@ function build_new_ork_ships_to_fleet(star, planet){
// Increase ship number for this object?
var rando=irandom(101);
if (obj_controller.known[eFACTION.Ork]>0) then rando-=10;
if (star.p_type[planet]=="Forge"){
var _planet_type = star.p_type[planet];
if (_planet_type=="Forge"){
rando-=20;
} else if (star.p_type[planet]=="Hive"){
} else if (_planet_type=="Hive"){
rando-=10;
}else if (star.p_type[planet]=="Shrine" || star.p_type[planet]=="Temperate"){
}else if (_planet_type=="Shrine" || _planet_type=="Temperate"){
rando-=5;
}
if (rando<=15){// was 25
Expand Down Expand Up @@ -93,21 +94,23 @@ function ork_fleet_arrive_target(){

var _imperial_ship = scr_orbiting_fleet([eFACTION.Player, eFACTION.Imperium]);
if (_imperial_ship == "none" && _ork_fleet!="none" && planets>0){
var _allow_landing=true,t1=0,l=0;
var _allow_landing=true,ork_attack_planet=0,l=0;

repeat(planets){
l+=1;
if (t1=0) and (p_tyranids[l]>0) then t1=l;
if (ork_attack_planet=0) and (p_tyranids[l]>0) then ork_attack_planet=l;
}
if (t1>0) then p_tyranids[t1]-=_ork_fleet.capital_number+(_ork_fleet.frigate_number/2);
if (p_tyranids[t1]<=0){
if (planet_feature_bool(p_feature[t1], P_features.Gene_Stealer_Cult)){
delete_features(p_feature[t1], P_features.Gene_Stealer_Cult);
adjust_influence(eFACTION.Tyranids, -25, t1);
if (ork_attack_planet>0) then p_tyranids[ork_attack_planet]-=_ork_fleet.capital_number+(_ork_fleet.frigate_number/2);

if (p_tyranids[ork_attack_planet]<=0){
if (planet_feature_bool(p_feature[ork_attack_planet], P_features.Gene_Stealer_Cult)){
delete_features(p_feature[ork_attack_planet], P_features.Gene_Stealer_Cult);
adjust_influence(eFACTION.Tyranids, -25, ork_attack_planet);
var nearest_imperial = nearest_star_with_ownership(x,y,eFACTION.Imperium, self.id);
if (nearest_imperial != "none"){
var targ_planet = scr_get_planet_with_owner(nearest_imperial,eFACTION.Imperium);
new_colony_fleet(self.id, t1, nearest_imperial.id, targ_planet, "refugee");
if (targ_planet==-1) then targ_planet = irandom_range(1, nearest_imperial.planets);
new_colony_fleet(self.id, ork_attack_planet, nearest_imperial.id, targ_planet, "refugee");
}
}
}
Expand Down
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