-
Notifications
You must be signed in to change notification settings - Fork 7
Home
Welcome to the Everest resources repository!
Make sure to follow the pages list on the right side, or the general FAQ below.
If you want to install Everest (mod loader) or Ahorn (map editor), check the useful links page!
- How do I package my maps?
- How do I modify the game's code?
- How do I install mods on PC?
- How do I make maps on PC?
- How do I set up my map's name/icon/position/endscreen?
- How do I make a custom tileset?
- How do I make a texture pack?
- How do I play Celeste with others over the internet? (GhostNet)
- What's going on with mods on Nintendo Switch?
- What does Debug Mode do?
Home
Contributing
FAQ
Useful Links
Your First Custom Map
Your First Texture Pack
Mod Setup
Custom Maps
Texture Packs
Uploading Mods
Generated Dialog Keys
Reference Code Mod 🔗
Vanilla Audio IDs
Vanilla Decal Registry Reference
Vanilla Player States 🔗
Character Dialogue
Character Portraits
TextMenu Reference
Monocle Reference
Mod Structure
Debug Mode
Debug Map
Command Line Arguments
Environment Variables
Install Issues
Common Crashes
Latency Guide
everest.yaml Setup
Mapping FAQ
Map Metadata
Vanilla Metadata Reference
Adding Custom Dialogue
Overworld Customisation
Entity & Trigger Documentation
Custom Entity List 🔗
Camera
Useful Mapping Tools
Custom Tilesets
Tileset Format Reference
Stylegrounds
Reskinning Entities
Skinmods
Decal Registry
Chapter Complete Screen
Custom Portraits
Adding Custom Audio
Advanced Custom Audio
Cassette Music
Troubleshooting Custom Audio
Code Mod Setup
Making Code Mods
Settings, SaveData and Session
Everest Events
Understanding Input
Logging
Cross-Mod Functionality
Recommended Practices
Mod Updating Guide
Custom Entities, Triggers and Stylegrounds
Lönn Integration 🔗
Custom Events
Adding Sprites
Adding Preexisting Audio