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API Documentation v5 Events
Exopandora edited this page Jun 10, 2026
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Events handlers can be used to extend the functionality of Shoulder Surfing Reloaded or implement compatibility features.
They can be registered to the event bus in the register method of a Shoulder Surfing plugin (see Plugins).
The following example registers a new ComputePlayerAimStateEventHandler that sets the aiming state to true when the camera entity is holding a stick:
import com.github.exopandora.shouldersurfing.api.client.event.ComputePlayerAimStateEvent;
import com.github.exopandora.shouldersurfing.api.event.IEventBus;
import com.github.exopandora.shouldersurfing.api.plugin.IShoulderSurfingPlugin;
public class ExamplePlugin implements IShoulderSurfingPlugin {
@Override
public void register(IEventBus eventBus) {
eventBus.register((ComputePlayerAimStateEvent event) -> {
if (!event.getResult()) {
event.setResult(event.getEntity().getMainHandItem().is(Items.STICK));
}
});
}
}A list of available event types can be found here.
Shoulder Surfing Reloaded internally uses the plugin system to implement core functionality. The implementation can be found here.