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openMX 0.10.2
openMX is MX Unleashed (PS2, 2004) rewritten from scratch: the original's physics, tricks and timing, proved
tick for tick, on today's screens at any resolution, with split screen, online play and mods.
Download
| Platform | File | How to play |
|---|---|---|
| Windows 10/11 | openmx-windows-x86_64.zip |
Unzip, then drop your ISO on openmx.exe once; start openmx.exe after |
| Linux / Steam Deck | openmx-linux-x86_64.tar.gz |
Unpack, run ./openmx your.iso (or drop the ISO on it) once; ./openmx after. For Steam (with artwork): run add-to-steam.sh |
| iPhone / iPad (iOS 15+) | add the source in one tap | Easiest: add the source in one tap (Feather, AltStore, SideStore), or add https://fizl0.github.io/apps/source.json under Sources by hand; install openMX from it and updates arrive there. Then put your ISO in Files → On My iPhone → openMX. Touch controls or a controller. Signing it yourself instead: openmx-ios.ipa (unsigned; Sideloadly, AltStore…) |
| Browser | openmx.dev | Nothing to install |
Every download above runs the native sim: the original's physics on your machine's plain floats, faster
than the PS2's arithmetic and not bit-for-bit with it;
online, it meets every other native build of 0.10.2. (The exact, PS2-arithmetic build is tools/build.sh --exact-sim.)
What you need
Your own disc image of MX Unleashed (USA, SLUS-20767). No game data is included, and the game reads
your ISO on your own machine: nothing is uploaded.
New in 0.10.2
- Fixed: the game crashed when a second player joined (seen on the Steam Deck). Player 2 can now plug in a pad mid-ride, press Cross or Start, and go straight to split screen; a join that can't be set up now says why in the pause menu instead of closing the game
- A new Tricks page in the pause menu lists every trick your ride has, with its buttons and points, and your own rider performs the one you pick live
- The Kiowa helicopter crashes as the original's does, its pilot sits and leans as in the original, and a rotor strike throws its blades, which are drawn and land on the ground
- Driven cars lay tire tracks, keep the camera you start them on, appear on the Camera page and have the original's Lookback Cam
- Online, every car works for both players (buggy, baja and monster truck, both players driving at once), each followed by its own camera
- The rider no longer leans twice as far as they should in hard turns
- A braked bike next to the train is no longer shoved by it
- A crashed bike wakes and knocks the company truck as in the original, and planes flown together in split screen or online knock props
- Bailing out of a trick into a wreck starts the fall from the trick's pose, as the original does
- Browser: the game runs on WebGL2 in Firefox, picking the disc no longer waits on Firefox's storage prompt, mod tracks show their pictures, and the mod store no longer hides a mod for an hour after one failed download
Verify the download
SHA256SUMS is signed with the project's minisign key:
minisign -Vm SHA256SUMS -x SHA256SUMS.sig -P RWR5k+YX2ExPu+K20wH/sYFDvspA24up2ppnqRox43r5olE12STps2Xe && sha256sum -c --ignore-missing SHA256SUMS
Want the newest changes before the next release? Try the beta or beta.openmx.dev.