[targetname] doesn't support translation overrides #14773
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ubertpendragon
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Bug reports
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[name] on the other hand properly uses the overridden name <dialogcannottreatpatient>I don't have the means to treat [name]!</dialogcannottreatpatient> |
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Fixed in our private repo now, closing |
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Disclaimers
What happened?
A bit of a weird one but:
If a medic NPC tries to heal Rex (or any creature in the "human" group), their text will use speciesname instead of the speciestranslationoverride
In this case, instead of saying "Mudraptor" (or Rex), they say "Mudraptor_Passive"
<dialogfoundwoundedtarget>Giving first aid to [targetname] in [roomname]!</dialogfoundwoundedtarget>Modded:

Reproduction steps
Bug prevalence
Just once
Single player or multiplayer?
Single player
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No response
Version
v1.5.9.2 (Summer Update Hotfix 2)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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