Swarm Torpedo Launcher laser cannot go into the interior of ships #17108
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I should say that this doesn't matter a lot in the example in the image because the heading of the torpedo would be basically the same. But if instead you were shooting at an enemy near the center of a large destroyed ship, this could matter. Also I haven't checked the C# for this, so there is a possibility that the visuals don't match with the way it actually works under the hood. If this is the case, it's just a matter of fixing the visuals (letting the HitSprite of the LineDrawer go all the way inside other ships). |
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Not intentional, ticketed at #17210 |
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Thank you for the report! Fixed in our private repo now, fix coming up in the next test build (probably tomorrow!) |
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