Overriding another mod's ItemSet (initial equipment loadouts) for a job results in extra empty equipment slots #17554
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c0ngee208
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Bug reports
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Unable to reproduce. Could you please post Mod B (e.g., MineJobs) here? |
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Disclaimers
What happened?
When overriding another mod's job definition using an block in a separate mod, the ItemSet (initial equipment loadout variants) behavior is incorrect.
Actual Behavior:
Example test results (based on actual mod files):
Expected behavior:
Reproduction steps
Bug prevalence
Happens every time I play
Single player or multiplayer?
Multiplayer hosted from the in-game menu (= using a listen server)
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No response
Version
v1.12.6.2 (Spring Update 2026)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
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