Alien Generator is extremely poorly optimized #17594
A2ur3
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Bug reports
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Another weird thing is that the SE that makes the Alien Generator charge the Alien Power Cell is actually defined inside the power cell itself, rather than on the generator. <ItemComponent>
<StatusEffect type="Always" target="This" Condition="2.0" checkconditionalalways="true" comparison="And">
<Conditional hastag="eq aliengenerator" targetcontainer="true" />
<Conditional condition="gt 0" targetcontainer="true" />
</StatusEffect>
</ItemComponent> |
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Disclaimers
What happened?
Alien Generator is extremely poorly optimized. It tends to trigger "event count very high" warning

There are two StatusEffects running continuously
Reproduction steps
.
Bug prevalence
Happens every now and then
Single player or multiplayer?
Multiplayer hosted using a dedicated server
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No response
Version
v1.12.6.2 (Spring Update 2026)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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