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v1.0.3

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@FluffyQuack FluffyQuack released this 15 May 16:34
· 4 commits to FluffyMod since this release
  • Fixed a few bugs related to changing player count during gameplay.
  • Added native support for DirectInput controllers (note, you can't map what each button does, which can be a bit wonky as DirectInput controllers don't have a standard for where button is, so there's still some use in going with something like x360ce for DirectInput controllers)
  • Added toggles in the INI for toggling the "smart" gamepad button controls for each player. If turned off, then controls are the same as keyboard (hold "fire" and a direction for various actions)
  • Disabled the 'E" key (you can quit with Alt+F4 and that seems good enough for me)
  • Increased max player count to 8. This would probably be way too chaotic, but I added it for the heck of it